VL Studio / Work
Things we built, and how.
Apps, AI pipelines, automation and games. Several of these are our own products, built and run in-house, and each case study says so. Every page covers the problem, what we built, the stack and what it means for your project.
Personalized gift game platform
One photo becomes a rigged 3D hero in a Three.js web game with six worlds, delivered by an order pipeline with automated QA, an approval step and printable QR cards.
In-house productRead the case study → Bots · AI agents · AutomationTelegram relay and AI agent office
Self-healing Telegram bridges that drive our AI agents (open-sourced), and an office of agent roles that runs our SEO blog, daily reports and order delivery.
In-house systemRead the case study → Games · Godot 4 · MobileKosti and Block Nook mobile games
A 3D action survivor with AI-assisted 3D art and voice-over in three languages, and a cozy block puzzle with a museum meta-game. Both built in Godot 4 for Android.
In-house productsRead the case study → Platform · Mobile appsRiviera chauffeur platform
A rider app, a chauffeur app and an admin and dispatch console for a premium chauffeur service in Santa Barbara.
Read the case study →Have something like this in mind?
Tell us what you want to build. You get a fixed quote in writing before any work starts, and you own the code and accounts.